Showing posts with label Red or Dead. Show all posts
Showing posts with label Red or Dead. Show all posts

Monday, 14 May 2012

Red or Dead: desert scene tests

these are a couple of tests done for the desert scene





im going to enlarge the sun, make more mountains in the background and show more yellow sand and then i should be getting close to finnishing this scene, just need to add the bike!

Red or dead tests

heres are a couple more tests we have been doing so far for red or dead.







Wednesday, 9 May 2012

Red or Dead: Desert Test

This test mixes some sand animation with the stratacut animation to give a possible look to what out desert scene may look like. i think the sky is a bit confusing but i still like the patterns

Red of Dead: Mirrored Plants

This is a compilation of tests i did using footage I took of plants and trees up at Enys Garden in Penryn. I have mirrored them in aftereffects, I think the coliderscope like patterns look great and will work as backdrops for the diffrent worlds.

Sunday, 6 May 2012

Red or Dead: strata-cut

here is the next animation technique we have been trying, me and matt rolled up a load of plastercine and then sliced it and photographed it each slice.
I then mirrored it in aftereffects to create these effects, these will possibly be used as the sky for the desert scene some how!










Red or Dead: More forest tests

here's one more short test i did for red or dead, the cut of Josie ont he bike will be swapped for the footage in the final film

Friday, 27 April 2012

Red or Dead: green screen test

this is a short test David did to see our model and bike up against the background, looks good!